Battle the rising tide and protect the human from the incoming water, while finding homes the naughty baby crabs before the timer runs out. In this strategic and hilariously cunning game, place seagulls that shoot chips that diminish the tide, collect seashells, construct and upgrade sand castles for the growing crab population, and more! This is a silly game about the beach and the tide - welcome to Rising Tides.

CONTROLS:

Hover above the menu at the bottom to open it, and click and use your mouse to place different things. Everything costs 5 seashells, which you can pick up from the tide.

Click on buildings to upgrade them. The baby crabs that periodically spawn are your friends, but you have to protect them too! Put them in sand castles before they get swallowed by the tide or run out of patience.

Balance keeping the tide down while finding houses for the Baby Crabs. If the water touches the human or the Baby Crabs run out of patience, you lose! The goal is to get as many stars as possible before the game ends, how long can you survive?

StatusReleased
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorCodesNorth
GenreStrategy
TagsColorful, Cozy, Funny, Hand-drawn, Indie, No AI, Singleplayer, Tower Defense

Development log

Comments

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Even tho this is clearly made in scratch its still good! also you are able to make scratch games to exes also and u can make the game bigger using the widescreen feature when exporting the project to html

There is a fullscreen button that should put the project into fullscreen.

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This game is a rather good time waster. You never feel pressured to get to the end, but only to save the smol crabs. This game has a nice amount of replayability, I just wish the guy would read chapter two ๐Ÿ˜‚๐Ÿ˜‚

I proceeded to play the game until I noticed the bug, forgot to pause, then died with 260 stars. 


Three things:

Theres a minor visual bug when you get to the third upgrade of the SandCastle. An extra dot gets filled when its not supposed to (See Video of Castle Visual for what happens)

When you lose a game while hovering over a building thats upgrade three is locked (even sometimes when theres nothing on screen and you lose), sometimes it stays on screen through to the next play through.

If you lose a game after getting all the upgrades in the research building, they stay throughout every other play through even after another loss.

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Thank you for the review! I'm really glad that you had fun with the game and understand that there are still some issues to be addressed. I plan to hopefully release an updated version of the game soon addressing some of these visual bugs and glitches, as well as some pricing changes for the research center. As for the YouTube video, I can't help but be impressed at how far you got! Great work :)

(+1)

WOOOOOOOOOOOOO!!! Can't wait for the update! ๐Ÿ˜

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A new update to the game is available! Please view this devlog to see all changes in the new version: https://codesnorth.itch.io/rising-tides-plus/devlog/904104/v101-update-full-chan...

(+1)

CodesNorth always makes fire games

(+2)
The seagull and I both want to say thank you :)